Wizard - Deep Dive
Overview
Welcome to our second class deep dive! We’re making great progress on the first four classes in our update queue, so keep an eye out for more of these posts in the near future.
Today we’ll be looking at the Wizard. We’ve already completed the work and are testing their new kit internally. We’re trying to iron out any bugs and oddities before bringing it to the beta servers, but even then, it’s inevitable that we’ll learn something new when it gets into the hands of thousands of players. Expect a bit of iteration as time goes on.
Our plan is to complete a solid first pass on all 18 classes, which involves getting the right abilities in place and making sure each class has its intended toolkit. While this phase does involve some tuning, we’ll certainly need to revisit each class afterward to ensure everything works well and they feel relatively balanced.
Once a set of changes reaches beta, expect further tweaks and tuning if anything turns out to be majorly wrong. There should be a quick turnaround if something’s outright broken, but otherwise, we'll move on to the next class in line with the goal of bringing all 18 to beta as quickly as we reasonably can.
Now, onto the Wizard.
(Note: Jahaar wrote this Deep Dive. Click the link above to read more and then join the discussion on Discord.)