Quality Assurance Tester

A NOTE ON EXPERIENCE LEVEL:

We are accepting people from other industries who may be looking to work on their first commercial game product.

Talent and ambition make up for the usual "X years of industry experience" typically seen in these types of job postings.

However, you will be judged objectively and candidly on those traits and your ability to meet the other criteria listed below.

A NOTE ON TIME COMMITMENT:

Our team is made up of volunteers that work in our spare time. Folks have families, jobs, concert tours and/or other responsibilities. We take vacations and have random stuff pop up.

That said, the team consistently engages with the project and dedicates significant amounts of their spare time.

This is not a club in which the goal is to get on the team and then hang out in Discord.

Getting on the team is when the work starts. We’ve got a big project ahead of us and we’re very serious about making it happen.

If you love what we’re doing and are excited to help, but are not in a position to dedicate real time to the work that needs to be done, we’d love for you to be/stay a part of the community - but now is likely not the time to join us.

This role is very likely to be one of our first full-time positions once revenue allows us to bring people onboard. Please keep that in mind when weighing if this is the right role for you. We can discuss compensation in detail with this in mind.

THE ROLE:

  • Ad hoc testing various areas of the game to discover issues

  • Writing clear and concise bug reports with accurate reproduction steps and media clearly displaying the issue

  • Regression testing to validate fixes

  • Proven ability to design and execute comprehensive test plans and test cases

  • Smoke test new client and server builds

  • Reproduce and document bugs found by players and other members of the development team

  • Manage workflow of issues entered

  • Production related tasks such as taking screenshots or recording videos of in-game content

  • Close collaboration with the team via regular discussion and updates in Slack

  • Ability to think about Quality Assurance from a structural and organizational standpoint

  • Work with stakeholders to further refine workflows, processes, and tooling

    • This may replace manage workflow of issues entered

  • Potentially interface with external QA and manage related processes

QUALIFICATIONS:

  • A strong interest and knowledge of Monsters and Memories and the game presented to date via our website, YouTube channel, and livestreams

  • Ability to constructively & diplomatically communicate ideas and feedback both verbally and through text

  • Exceptionally proactive, self-managed, solution oriented, and patient

NICE TO HAVES:

  • A love of classic MMORPGs, pen & paper games, and 70s-80s fantasy art

  • Experience as a game Quality Assurance Tester

  • A strong understanding of MMORPG gameplay

  • Pre-production experience

  • Unity development experience

  • SQL Database experience

COMPENSATION:

We are all currently working on this as a passion project, with no immediate comp

  • We can cover our plans for full-time compensation with you when we speak

  • Profit-sharing and/or equity options will exist

  • We do not make exclusive demands on your time until such time as you're brought onboard full-time; you are still free to take on other work, so long as their NDAs or non-competes do not impact our work together

ABOUT US:

We’re a small team working toward the Early Access phase of a new indie MMORPG. Learn more at https://monstersandmemories.com/.

This phase of development is self-funded and focuses on getting us to Early Access. 

TO LEARN MORE:

Please DM one of us in our Discord (@aLovingRobot , @Ali , or @Nick) if you have questions or want to discuss a role in more detail.

PLEASE SEND US YOUR CV/RESUME AND A BRIEF COVER LETTER IN A PDF VIA DM IN OUR DISCORD.